Google Pushing HTML5 for the Future
Posted on 04. Feb, 2010 by Daniel Cawrey in Features, News
A post on the the Chromium blog today touts the array of developer tools that are available from Google for the many open source projects that the company is working on. One campaign in particular is a touring developer conference called Google Developer Day in which some of the largest projects are presented – namely Android and Chrome, which ultimately benefits the operating system project in getting developers on board early.
A important standard that Google is working on is HTML5. Previously, complex web applications and offline storage capabilities were fueled in Chrome by Google Gears (Firefox and IE add-ins available here), but this will soon be no more. Now, Google wants to push HTML5 to the forefront, most noteably in its testing of YouTube for the eventual site- wide adoption of HTML5 instead of the current video playing technology, Adobe Flash.
Why the desire to move away from proprietary formats and use an open standard such as HTML5? Consider this web-based image uploader tool developed by Mozilla Hacks, which is developed in HTML5 and offers image editing and offline functionality within the browser:
In addition to this, HTML5 will offer the ability to directly embed video and audio onto a webpage, offer more interactivity using the canvas tag and svg files as well as simply creating a richer environment for users. To learn more about HTML5 and some code examples, I would recommend checking out this video with Brad Neuberg, who is a developer and is part of the Open Web Advocacy group with Google:
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Kevin
07. Feb, 2010
It will be a great move by Google to move towards HTML 5. I think we have enough problems supporting proprietary formats on the web.
Using HTML 5 for media will help all the browsers move towards a standard way of doing it.
John
10. Feb, 2010
The main factor pushing HTML5 is perhaps the true thin client hardware such as the iPad and platforms runing Android and upcoming similar OS.
It is anyway high time to move past the existing framework which is built on the very first standards.
Daniel Cawrey
11. Feb, 2010
Apple doesn’t use Flash in its mobile devices, and I wouldn’t be surprised if that started a movement towards where we are today..