Tag Archives: iPod Touch

Is Google’s Battle Against Apple Turning Towards Hardware?

Posted on 25. Apr, 2010 by . 1 Comments

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appleagainstgoogleI don’t think that many people expected a battle pitting Google versus Apple a year ago, much less a rivalry that is based on hardware.

In that span of time, many things have changed. No longer is Eric Schmidt on Apple’s board and it is anyone’s guess how much longer Google branded services will be promoted on Apple devices. Acquisitions have been heating up between the two companies, with both of them sporting no debt and having large cash reserves.

This past week has seen Google purchase Agnilux, which is a start-up semiconductor company that was founded by some people who once worked for P.A. Semi, bought by Apple in 2008 and reportedly featuring some of the technology that is inside the iPad. You following this? I know, perplexing. There seems to be a rush for semiconductors in the hardware market to push the market past what we’ve been using for years: netbooks and laptops.

Case in point: the rumor that is going around whereby Apple plans on purchasing ultra-mobile chip developer ARM. While I’m sure Apple covets ARM’s technology (since it is used in the iPad, iPhone and iPod touch) it doesn’t sound as if ARM wants to become a part of Apple. That’s probably because even though they are ARM’s biggest customer, ARM would likely lose most of their other competing customers such as Samsung, Qualcomm and Google (now via Android and soon Chrome OS).

“Nobody has to buy the company”, is the quote from ARM CEO Warren East when asked about Apple buyout rumors. That may be true, but when you see that Chromium’s newest releases are showing that the hardware is being steered toward using ARM solutions for processing, this probably makes Apple a bit nervous because they already have hold of a nice niche with great margins.

It makes sense in that light why when they recently purchased chip designer Intrinsity, they decided to keep it quiet. Also kept silent is the fact that Intrinsity likely had more to do with Apple’s A4 processor than anyone inside the company wants to be known.

While we’re on the subject of hardware, expect to see a different platform model as Chrome OS progresses, one that blends Apple’s model with an open source software environment. In order to offer the best user experience the hardware requirements for Chrome OS are going to be dictated by Google. At the same time, they will allow developers to continue to work on Chromium in an effort to make it the best cloud platform out there.

Expect to also see an integrated store for apps that cost money with Chrome OS, with Google acting as the intermediary for billing and marketing of the marketplace. All other apps will be readily available on the web if they are free, allowing developers to focus on their craft and tipping their hats to Google for paid offerings and the platform that allows interoperability with other developers’ apps.

It’s a somewhat reverse model from Microsoft, which has in the past allowed for hardware manufacturers to develop for their platform, but keeping the operating system and tools to create applications under lock and key. Many times I have heard from developers how the methods by which Microsoft dictates its architecture causes problems in terms of software development; however these gripes seem to be declining.

Hopefully, Google will take caution to make sure that they do not end up with the same problems, but in opposite order. Hardware manufacturers may become exasperated by strong technical requirements needed for Chrome OS hardware, causing material costs to rise and thus margins to be much lower than is accustomed. Of course, one can also put into account the fact that the licensing costs that are associated with Microsoft’s operating systems will not come into play since Chrome OS is free.

At the same time, a hodgepodge of applications that run on Chrome OS are going to need to have a strong, unifying Google-like theme that will save the operating system from looking like a MySpace-oriented user interface. Apple has done this successfully, but of course at the expense of allowing an open environment and allowing some web functionality (Flash) to work properly on their devices.

Bottom line: Google bought a secretive hardware company, which has to mean something worthwhile for either the cloud or for mobile devices. Clearly this is a strategic move to compete with Apple, albeit in a different way than the iDevices. We shall soon see which way that is.

Apple’s Intro into Tablets May Mirror Same Path as Smartphones

Posted on 05. Apr, 2010 by . 1 Comments

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ipadappleRemember 2007? That summer was a magical time for smartphone enthusiasts. That was the summer that Apple introduced the iPhone, and while many said it wouldn’t work (marrying an iPod with a phone would be crazy) the exact opposite happened. Apple changed the smartphone market, created an application store that developers now salivate over and created an operating system platform that now extends to their newest product, the iPad.

It wasn’t too long after that Google announced it would lead a consortium to develop an open source platform for mobile phones called Android. Unlike the iPhone, however, Android took a different path to development into a highly touted architecture used by many smartphone manufacturers. The first phone with Android, the G4 manufactured by the little-know HTC with wireless service by T-Mobile, was a curious device and one that only captured the interests of the most early of the early adopters.

Now Android is a successful commercial system, but because of its open source nature it is not only in smartphones but also in netbooks, tablets and even cars. I can’t wait to run Android on my fridge. It’s so hard to keep organized right now.

Fast forward to today. I do apologize for being repetitive, but here’s the story so far.

Apple introduced the iPad, and while many said that it won’t work (supersizing an iPod Touch would be crazy) the exact opposite may or may not happen (600,000 sold already is not bad though). Apple potentially has changed the tablet market, with an application market that developers are salivating over and offering a device that is far cheaper and more widespread than any other tablet that is on the market.

You can fill in the rest for Chrome OS. I don’t have that information yet, but I would assume that the iPad is leading the way for some interesting open source development when it comes to tablets and other devices.

Parallels to Support Chrome OS

Posted on 05. Mar, 2010 by . 2 Comments

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parallelslogoMacWorld is reporting that the Parallels software, which allows Apple users to have Windows or Linux run in a virtualized environment, will support Chrome OS. At CeBIT this week in Germany they have been even showing off a machine that is running their latest version, Parallels 5 with Chrome OS. I haven’t been able to find a video but when I do I will post it here.

This is news but at the same time it isn’t. That’s because its already a known commodity that Parallels works with Chrome OS on a Mac, as instructions but the website Cult of Mac showed in mid-January how to run Chrome OS successfully in Parallels. But with that being said, since this is something that the company can show off at CeBIT, making it known that they officially stand behind supporting Chrome OS, there is a bit of significance here.

Still, one must keep in mind that the portable computer products with which Google is planning to put Chrome OS on doesn’t directly compete with Apple. That’s because devices like the iPad, iPod Touch and iPhone do not support Parallels other than the less-powerful Parallels Mobile Remote free application from the App Store. So unless Apple is planning on putting out a netbook or smartbook with Mac OS X on it, this seems like more of a tool for those application developers who use Mac hardware with OS X rather than the typical user.