Tag Archives: YouTube Mobile

Inside Chrome 6: Video

Posted on 19. Jul, 2010 by . 2 Comments

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This article on video is part of a series of posts discussing the new features and technology that will come with the official newest release of Chrome browser – Version 6.

chrome6videoThe rise of video on the internet is going to really change the web – although that has been said for years, it’s taking advances in broadband and browser technology for it to happen. We’re getting close, and the fact that Google TV is coming later this year with a version of Android and the Chrome browser on top, new technology in Chrome 6 will propel web-based video even further.

Chrome 6 will support the WebM standard, which runs on the recently opened-up video codec called VP8. WebM is supported by Mozilla, Opera and Google among other technology companies. The early beta of Firefox 4 is the first browser to support WebM.

Earlier this year, Google bought On2 Technologies, which owned the patent to VP8. Once the acquisition was made, several open source groups such as the Free Software Foundation asked Google to open up VP8, and they did. The On2 acquisition was big for the development of HTML5 video in newer generation browsers. With WebM, HTML5 video is run through an open standard, a process that in the past has been handled by Flash and a video technology called H.264, which is not open.

So what does this all mean? Improved quality of video as well as overall performance, no matter where you are. Plus, we’ll see more capability to mash-up, modify and generally edit videos in ways we probably have not yet even though of.

Need some proof? Consider this Chrome Experiment called “Destructive Video” by Sean Christmann. Although it uses the Ogg video codec instead (WebM just came out), you are able to break up a clip into pieces whilst the video is play. Also, check out the YouTube mobile site, which is HTML5-based and very snappy. Although the codec used here is H.264, the WebM format will be introduced as mobile devices get WebM, which Android is expected have implemented later on this year.

Webapps Vs. Native Apps – A Battle of Control?

Posted on 08. Jul, 2010 by . 0 Comments

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youtubemobilewebYesterday’s launch of the new YouTube Mobile site (just go to m.youtube.com) further reiterates something that has been in my thoughts ever since the explosive growth in mobile apps started. This has really led to another way for large technology companies to wall off their users, much like Microsoft has done over the years. Even though it’s great that you can have a mobile application for virtually anything that you want in your pocket, there are some inherent limitations to these native applications.

TechCrunch’s Jason Kincaid makes a good point in his look at YouTube Mobile that the video quality is fantastic – better, he says than the native application that came with Apple’s iOS for the iPhone and iPad. That may have something to do with the fact that the webapp is built in HTML5 and optimized for the current wireless networks that devices use.

“Video on the HTML5 app looked much better, and was snappier to boot”, remarks Kincaid in his write-up.

All the more proof that giving browsers the ability to use the web as a platform to utilize applications is the future of computing, whether it be via a smartphone or a laptop. The idea of Chrome OS or other web operating system simply doesn’t seem so far-fetched.

One of the reasons that web applications have a clear benefit over native ones is interoperability. On the web, diverse applications are able to access and communicate data between one another in order to provide a seamless ecosystem. Think about Twitter, where users allow web applications such as HootSuite access to their accounts to better understand the underlying data. Or, as Kincaid remarks, the simplistic convenience of auto-fill in the YouTube Mobile app.

But what’s wrong with the way things are done now? We’ve seen both Apple and Google take take direct control of users’ devices. Even Amazon has removed books from its Kindle e-reader, citing copyright problems with a publisher. With the new browser technologies like HTML5, a third party cannot take away something that is on the web; and no developer or group of developers is dependent on an outside partner for its applications.

Sure, there are motives behind the decisions above in the face of security and potential lawsuits. Possible hurdles abound with what could happen in a world where applications are easily installed with one click. But Microsoft led a tech space for years that allowed people to put whatever they want on their computers, and despite their flagging performance, they’ve been around for over thirty years.

thechromesource Daily: Links for 7/7/10

Posted on 07. Jul, 2010 by . 0 Comments

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Someone got $2,000 for discovering a Chrome security flaw, part of a new update to the stable channel yesterday.

The Chrome Experiments site, which is full of interesting new-generation webapps, is now up to one hundred different projects.

The new YouTube Mobile is showing how HTML5 performance on the web will replace native applications.

Now that its plans to purchase ITA Software are out, here is a look at what Google plans to do with the company.

Getting Google out to more people is imperative, so the YouTube Leanback project comes as no shock for attempts to operate on TV.